History · Year 4 to Year 5 👑 KS2 Statutory · Two Compulsory Units

The Anglo-Saxons — from Britain’s settlement to Alfred

VR-enhanced Anglo-Saxons workshops for primary schools. Walk through Anglo-Saxon Britain. Investigate the legendary Sutton Hoo helmet. Step inside Warwick Castle’s Anglo-Saxon origins. Decode runic writing. Role-play in King Alfred’s court. Two KS2 statutory units in one workshop.

1,800+
School visits across the UK
383,000+
Students inspired
Y4–Y5
KS2 statutory
Primary school pupils exploring Anglo-Saxon Britain through immersive VR in a Spark2 workshop

Duration

Half or full day
👥

Class Size

Up to 32
📚

Suitable For

Year 4 – Year 5
🕸

What’s Included

Everything

Two compulsory KS2 units in one workshop

The curriculum requires “Britain’s settlement by Anglo-Saxons” AND “the Viking and Anglo-Saxon struggle for the Kingdom of England”. Both are statutory. Our workshop covers Anglo-Saxon-side of both — or combine with Vikings for the full story.

📅 Autumn / Spring

Y5 Core Term

Most Y5 teachers deliver Anglo-Saxons in autumn or spring — sometimes pairing with Vikings, sometimes running them as separate units. Workshop bookings fill from September to April. Book by July for first pick of dates.

📅 Y4 Bridge

Romans-to-Anglo-Saxons

Some Y4 schools deliver Anglo-Saxons as the natural follow-on from Romans — explaining what happened when the Romans left Britain. Our workshop fits perfectly as a bridge between the two topics.

📅 Combined Day

Anglo-Saxons + Vikings

The most-booked combination. A full-day workshop covers Anglo-Saxon settlements and Alfred the Great in the morning, Viking raids and longships in the afternoon. Two compulsory KS2 units in one workshop fee.

The Anglo-Saxons made Britain English

When the Romans left in 410 AD, Britain entered a period schools used to call the “Dark Ages” — an unhelpful label that obscured one of the most important transformations in British history. The Anglo-Saxons settled, farmed, traded, fought the Vikings, and gradually unified the English kingdoms under leaders like Alfred the Great and Athelstan. The word “England” itself comes from “Angle-Land”. The English language we speak descends from theirs.

Spark2’s workshop tells that story. VR takes pupils through Anglo-Saxon Britain — from settlement to the great hall at Sutton Hoo, where the famous ship burial was discovered in 1939. Pupils investigate the iconic Sutton Hoo helmet, explore Warwick Castle’s Anglo-Saxon origins, and meet the Vikings as the Anglo-Saxons would have met them. Hands-on activities include decoding and writing runic inscriptions, shield wall formations, Anglo-Saxon jewellery-making and role-play in King Alfred’s court.

Built for the KS2 statutory Anglo-Saxons unit — with the depth to honour the period that turned post-Roman Britain into England.

🏛 KS2 Statutory Curriculum

“Britain’s settlement by Anglo-Saxons & the Viking struggle”

The National Curriculum requires KS2 schools to deliver both “Britain’s settlement by Anglo-Saxons and Scots” and “the Viking and Anglo-Saxon struggle for the Kingdom of England to the time of Edward the Confessor”. Two statutory units that often run as a single combined topic.

Y4 Bridge
From Roman Britain to England
Y5 Settlement
Villages, runes & jewellery
Y5 Sutton Hoo
Archaeology & the helmet
Y5 Alfred
Viking struggle & unification

Five immersive Anglo-Saxon scenes. One unforgettable day.

Your facilitator selects the right activities and depth for the year groups in the room. Book a full day to combine Anglo-Saxons with Vikings, or go deep into Anglo-Saxon-only content across both KS2 statutory units.

1

Life in Anglo-Saxon Britain

VR brings pupils inside an Anglo-Saxon village — the longhouse, the great hall, the daily life of farmers and warriors. They see what it was actually like to settle Britain in the centuries after the Romans left.

VR Experience
2

Silver Penny of Alfred the Great

VR closes in on a silver penny minted under Alfred the Great. Pupils investigate the inscriptions, the iconography and what coins tell us about Alfred’s unification of England against the Viking threat.

VR Experience
3

Inside Warwick Castle

A photo-realistic VR scene inside Warwick Castle, exploring its Anglo-Saxon origins (a fortified burh under Alfred’s daughter Aethelflaed in 914 AD) and how the site evolved into the medieval castle we know today.

VR Experience
4

Vikings Encounter

Pupils experience Anglo-Saxon Britain’s great threat: Viking raiders arriving by longship. They learn about the Danelaw, the response of King Alfred, and the long struggle for the Kingdom of England. Sets up the natural combined-day with Vikings.

VR Experience
5

A Street Through Time

Hands-on rune decoding plus a journey along a single street as it changes from Anglo-Saxon village to Norman town. Pupils make Anglo-Saxon jewellery, write their names in runes, and form a shield wall — the unforgettable activity that lands the history hardest.

Hands-On

What pupils take away

Every session is designed around measurable outcomes that align with the National Curriculum and build the historical thinking skills KS2 inspections look for.

🏘

Settlement of Britain

Pupils understand how the Anglo-Saxons settled Britain after the Romans left — the kingdoms, the villages, the gradual emergence of “England”.

👑

Alfred the Great & unification

Pupils understand the Viking threat, Alfred’s resistance, the Danelaw, and how Anglo-Saxon England was forged from a struggle that lasted centuries.

📜

Runes & archaeology

Pupils can recognise runic writing and understand archaeological evidence like Sutton Hoo — how we know what we know about a period with few written records.

🔍

The English language

Pupils understand that modern English descends from Anglo-Saxon — and start spotting Anglo-Saxon roots in the words they use every day.

We’d struggled to make Anglo-Saxons feel as exciting as Romans or Vikings. The Sutton Hoo helmet in VR fixed that. My Year 5s came out understanding Alfred the Great, the Danelaw and the formation of England — and asking why we don’t talk about Anglo-Saxons more.
Year 5 Teacher
Primary School, Norwich

Simple, transparent pricing

We bring everything — facilitator, VR headsets, runic kits, replica artefacts, jewellery materials and resource packs. Book a full day to combine Anglo-Saxons with Vikings for two compulsory KS2 units in one visit.

Half Day

Up to 4 sessions
£599
+VAT
Up to 128 students · £4.68 per student
  • 45–50 min sessions
  • Up to 32 students per session
  • Y4 – Y5 adaptable
  • All VR equipment & materials included
  • Dedicated facilitator

Related workshops

📅 Ready to book?

Bring the Anglo-Saxons to your school

Y5 spring-term slots fill earliest — or ask about combined Anglo-Saxons + Vikings days for the full KS2 unit.

Book This Workshop →
⭐ Trusted by 1,800+ UK primary schools · Rated 9.3/10

Have a question before you book?
Email hi@spark2.org — we reply within one working day.