Take a captivating trip down memory lane with immersive VR. Students explore the fascinating evolution of toys across the decades, from wooden ducks to the Millennium Falcon, understanding how toys reflect technological and social changes over time.
The History of Toys workshop uses a blend of object-based learning and virtual reality, enabling students to experience classic toys from different eras. Rather than just reading about history, children walk through a 360° VR toy museum, seeing and interacting with toys in their historical context.
Every session is adapted to your year group. Reception and Year 1 explore toys through storytelling and tactile activities. Year 2 students investigate how materials have changed, comparing wooden toys to plastic ones. All activities build chronological understanding and awareness of technological evolution.
Book a full-day visit and choose a different VR topic for every year group — making it super specific to each class's curriculum and exceptional value for money.
Each session includes a Virtual Reality segment where students are transported back in time. Using class sets of VR headsets, children explore 360° recreations of historical environments — from walking through ancient temples to witnessing the Great Fire of London.
Every activity is designed to bring history to life. Your facilitator selects and adapts activities based on the year group.
Create a simple timeline of toys, from early wooden toys to digital favourites, helping students visualise how toys have changed over time.
All year groupsExamine a classic wooden duck toy, allowing students to understand traditional toy-making and appreciate the charm of handcrafted toys.
All year groupsA gentle introduction to digital toys, as students explore the impact of Tamagotchis, connecting to early digital play experiences.
All year groupsTake a fun virtual trip inside the Millennium Falcon, introducing students to iconic toys and their cultural impact.
All year groupsA VR experience where students can arrange and explore toy shapes, encouraging creativity and an understanding of how toys are designed.
All year groupsA simple comparison of historical and modern toys, helping students observe differences in materials, design, and function.
All year groupsEvery session is designed around measurable outcomes that align with the National Curriculum and build historical thinking skills.
Students can sequence events and understand that history unfolds over time.
Students recognise how technological advances have changed the toys we play with.
Students understand that toys reflect the society and time period in which they were made.
Students develop a genuine interest in history and how people lived in different times.
We bring everything — facilitator, VR headsets, resources, activity kits. You just tell us the date and year groups. No hidden costs, no extras.
Here’s how a typical full-day VR history workshop fits around your school day. KS2 sessions run 40 minutes; KS1 & EYFS sessions run 35 minutes. We’re flexible — we’ll work around your timetable.
Schools love booking a VR History day alongside our hands-on Future Skills workshops — giving students a full spectrum of immersive learning experiences in a single day or across the term.
View Future Skills Workshops →