Discover the world of the Anglo-Saxons. Students explore settlements, investigate the legendary Sutton Hoo burial, and decode the mysteries of runic writing through immersive VR.
The Anglo-Saxons workshop uses immersive VR to transport Year 5 students to early medieval England. Children explore Anglo-Saxon villages, investigate the famous Sutton Hoo burial ship, and discover the transition from Roman Britain to the Anglo-Saxon period.
Students decode and write in runes, participate in shield wall formations, create Anglo-Saxon jewellery, and role-play in King Alfred's court. Through hands-on activities and VR exploration, they understand how the Anglo-Saxons bridged the gap between Roman Britain and the Viking age.
Book a full-day visit and choose a different VR topic for every year group — making it super specific to each class's curriculum and exceptional value for money.
Each session includes a Virtual Reality segment where students are transported back in time. Using class sets of VR headsets, children explore 360° recreations of historical environments — from walking through ancient temples to witnessing the Great Fire of London.
Every activity is designed to bring history to life. Your facilitator selects and adapts activities based on the year group.
Step into an Anglo-Saxon village, experiencing daily life firsthand. Observe the roles of villagers like farmers, blacksmiths, and warriors, gaining insight into the social structure, economy, and culture of the time.
All year groupsExamine a detailed virtual representation of Alfred the Great’s silver penny, learning about its significance in Anglo-Saxon currency and Alfred’s impact on unifying England.
All year groupsExplore a photo-realistic VR scene inside Warwick Castle, discovering the Anglo-Saxon origins of this historical site and how it evolved over centuries, symbolising defence and nobility in England.
All year groupsExperience a Viking scene where students witness Viking invaders arriving on Anglo-Saxon shores, understanding the impact of these invasions on Anglo-Saxon life, culture, and defence strategies.
All year groupsWalk along a recreated street that changes from Anglo-Saxon to medieval periods, observing the transformations in architecture, trade, and society over the centuries, showcasing Britain’s historical progression.
All year groupsEvery session is designed around measurable outcomes that align with the National Curriculum and build historical thinking skills.
Students understand how Anglo-Saxon communities lived, worked, and were governed.
Students comprehend the importance of the Sutton Hoo burial in understanding Anglo-Saxon elite culture.
Students can read and write simple runes and understand this ancient writing system.
Students recognise the transition from Roman to Anglo-Saxon to Viking England as interconnected periods.
We bring everything — facilitator, VR headsets, resources, activity kits. You just tell us the date and year groups. No hidden costs, no extras.
Here’s how a typical full-day VR history workshop fits around your school day. KS2 sessions run 40 minutes; KS1 & EYFS sessions run 35 minutes. We’re flexible — we’ll work around your timetable.
Schools love booking a VR History day alongside our hands-on Future Skills workshops — giving students a full spectrum of immersive learning experiences in a single day or across the term.
View Future Skills Workshops →