Embark on a vibrant virtual voyage to the era of the Vikings. Explore Viking life, iconic ships, craftsmanship, exploration, and trade practices through immersive VR.
The Vikings workshop uses immersive VR to transport Year 5 students to the Viking age. Children sail Viking longships, explore Norse settlements, and discover the engineering and navigation skills that made Vikings legendary explorers and traders.
Students participate in carving rune stones, design and decorate shields, participate in trade market activities, and learn about Norse mythology through storytelling. Through VR and hands-on activities, they appreciate Viking craftsmanship, strategic thinking, and cultural contributions.
Book a full-day visit and choose a different VR topic for every year group — making it super specific to each class's curriculum and exceptional value for money.
Each session includes a Virtual Reality segment where students are transported back in time. Using class sets of VR headsets, children explore 360° recreations of historical environments — from walking through ancient temples to witnessing the Great Fire of London.
Every activity is designed to bring history to life. Your facilitator selects and adapts activities based on the year group.
Explore a 3D Viking ship to understand its design, navigation, and functionality in trade, exploration, and warfare, delving into the engineering marvels of Viking vessels.
All year groupsStep into a virtual Viking workshop, examining tools, craftsmanship, and trade practices, discovering the essential skills that sustained Viking communities.
All year groupsImmerse in an animated scenario showcasing Viking life, from social structures and cultural traditions to military dynamics and daily routines.
All year groupsTrace Viking exploration and trade routes across Europe, understanding how their settlements and interactions shaped the medieval world.
All year groupsDiscover Viking myths, gods, and legends, exploring how their beliefs influenced their culture, values, and storytelling traditions.
All year groupsEvery session is designed around measurable outcomes that align with the National Curriculum and build historical thinking skills.
Students understand Viking shipbuilding innovation and navigation skills that enabled exploration.
Students appreciate Viking artistry and their vast trade networks across continents.
Students understand Viking society, values, beliefs, and how they were organised.
Students grasp the scale and ambition of Viking exploration and their navigational abilities.
We bring everything — facilitator, VR headsets, resources, activity kits. You just tell us the date and year groups. No hidden costs, no extras.
Here’s how a typical full-day VR history workshop fits around your school day. KS2 sessions run 40 minutes; KS1 & EYFS sessions run 35 minutes. We’re flexible — we’ll work around your timetable.
Schools love booking a VR History day alongside our hands-on Future Skills workshops — giving students a full spectrum of immersive learning experiences in a single day or across the term.
View Future Skills Workshops →